Jul 22, 2021
In Logic & Mechanical Guides
Hey guys! First post here but I figured I'd start it off with a gameplay mechanic I'm trying to implement in LBP 3. It's called "Single-Player Co-operative Play" and it's exactly what it sounds like. A few people on the LittleBigHub and the Trixel Creative Discords found it interesting so I figured I'd show it here. First of all I'd recommend watching this tutorial I made on Tag Colors and Tag Labels, because they're used A LOT in my Single-Player Co-op logic. It's nice to be up to speed with this. I end up showing some of the SP Co-op stuff in that video but, to clarify, it's basically the ability to play as two or more characters in a single-player level. It's like the GTA 5 Character Switch feature but for LittleBigPlanet. I'm developing this mechanic for a Pokémon-themed adventure series. I've so far made a tutorial on how to set up the character controls. I still need to worry about checkpoints, power-ups, the Sackpocket, and other house-keeping things to make this really work, but this is a start. :) Let me know what you guys think! :) CHECKPOINTS UPDATE: I've decided to do a video of me setting up the Checkpoint system. It's unfinished, and this is not a tutorial, but you guys might enjoy it.